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Product Updates

What changed in Kode

A running release log for the product changes we ship: builder fixes, AI model updates, module improvements, launch readiness, and the quieter reliability work that makes Kode feel better every day.

Release QA polish and Gemini 3.5

A broad release-readiness pass focused on editor reliability, clearer project modules, and making Gemini 3.5 Flash the default AI build path.

  • Made Gemini 3.5 Flash the default model for normal build and edit flows, with Anthropic still available as a fallback path.
  • Improved the Pages workflow so generated pages load in the right place and page sections can be detected outside the home page.
  • Made color changes easier to preview by applying custom palette edits live on the canvas.
  • Hid the Layout tool for this release while it is reworked into a more substantial layout system.
  • Fixed hard-to-select visual icon wrappers, including the small colored icon backgrounds inside cards.
  • Improved image controls, including visible refresh controls and image positioning inside cropped containers.
  • Tightened screenshot page notes so captures attach to chat and the capture tool can be exited cleanly.
  • Replaced emoji-style UI and generation defaults with icon-based guidance.
  • Kept the artist website-builder landing page behind a release flag until it is ready to publish.

Validated with typecheck, production build, Vitest, and the Playwright release QA suite.

Artist demo and project seeding fixes

A small stabilization release for artist-style projects and seeded demo content.

  • Updated demo seeding so artist projects include the right persona, settings, and starter forms.
  • Improved consistency between generated artist projects and the native project module data they depend on.
  • Reduced setup drift when QA projects are reseeded for repeated testing.

Native project modules foundation

A large product foundation release that moved Kode toward richer project operations beyond the visual builder.

  • Added native project module routes for launch readiness, forms, analytics, connectors, cloud, shop, and blog workflows.
  • Added form inbox and routing foundations so captured submissions can be managed outside the builder canvas.
  • Added launch readiness checks that explain what is ready to publish and what still needs attention.
  • Added connector guidance and settings so external tools can be explained, saved, tested, and disconnected more clearly.
  • Added analytics settings and native tracking foundations for published sites.
  • Added shop and blog foundations behind release gates so they can be tested without exposing them too early.

This release included database migrations, module route filtering, and deploy post-processing updates.

Artist operations groundwork

A set of artist-focused modules and deploy improvements that support portfolios, commissions, exhibitions, commerce, and publishing workflows.

  • Added portfolio data structures and management screens for artist projects.
  • Added commission inquiry handling, including statuses, artist settings, and closed-state waitlist support.
  • Added exhibition, palette, and mobile navigation deploy helpers for richer artist websites.
  • Added shop product, variant, order, image, and email foundations.
  • Added blog post foundations with safer markdown handling and multi-route publishing support.

Cohort landing and unlimited tier

A marketing and billing release that added the public cohort landing path and unlimited-plan positioning.

  • Added public /c and /c/pricing routes for cohort-specific entry points.
  • Added unlimited-tier checkout and billing surfaces.
  • Updated middleware so the new public landing paths can be accessed without signing in.